Perspective Round 2

For this round, I modeled basic cubes in Maya first, chose a camera angle, then used the pen tool to create lines over it in Photoshop. I used a variety of watercolor brushes, multiply layers, the gradient tool, and lighting effect filters, as well as the cotton-ball eraser tool to get the sketchy effect. Then, I used the "Find Edges" filter on two different layers at different opacities to get a cartoonier feel to the piece. This was practice for the style of my ASG assignment.


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